If so, then you might enjoy Strip Soccer. Blackjack Ace Prediction "The important statistical results in the book were verified using computer simulations. Players will need to be slightly better to overcome both the rake and the luck element than they would if there were no rake. The direction reverses to anticlockwise and the player to my right must play a spade or one of their own wild cards. Stacked Leather Handle with Aluminium pommel. Plenty of successful blackjack players have made the transition to poker, most notably Andy Bloch and Erica Schoenberg.
Making Your Life Easier.
David Rolfe Package illustration: Play this game on Intellivision Classics for PlayStation! Five card stud or draw. This dealer plays tough. He raises, drops, even bluffs. Play carefully because he'd like nothing better than to empty your wallet. When you've had enough poker, relax with a few hands of blackjack.
Play real casino style and double down when you feel hot! Rich O'Keefe Package illustration: Hearts, Rummy and Crazy Eights. Your computer deals the cards and keeps score. You can choose to play against one, two or three players. Long overdue from APh, when the game was finished it went straight into production with only brief playtesting by a few other programmers. When it was too late, it was discovered that the cartridge contained a major -- and easy to come across -- bug that crashed the game.
Because of the low sales expected, Marketing decided to ship the cartridge anyway with an errata slip, but they were furious. The Quality Assurance department, which had frequently been bypassed on late games such as this one and B Bomber , was immediately given life-or-death authority over all future games: But it paid off; to this day, we haven't seen any reports of bugs in games they approved.
Recreating the bug discussed above was outlined in a September 30, memo from game tester Traci Roux to Joel Crain , head of Quality Assurance:.
The following steps lead to the problems with Royal Dealer. They occur in all four games. Because of this bug, the following errata slip was added to the packaging: The hands are scored as they are - no one has to draw cards as a result of the 2. Crazy Eights is one of the easiest games to modify by adding variations. In particular the roles of the special cards are often changed, for example using a different card, such Jack instead of Queen to cause the next player to skip a turn, or Four instead of Ace to reverse direction.
Sometimes there will be additional special cards with other effects - for example it may be agreed that the Queen of Spades requires the next player to draw 5 cards. The result is that almost every group of players has their own house rules, and it would be rare to find two groups that play exactly the same way.
The number of cards dealt to each player initially may vary. For example some begin with eight cards each. In the normal game, you may always use your turn to draw a card. However, some people play that you may only draw if you are unable to play - if you can play you must.
Some allow more than one card to be drawn - either up to a fixed number of cards, after which if you still cannot or will not play the turn passes to the next player. Others require you to continue drawing until either you can play or the deck is exhausted. The special card that changes suit is nearly always the Eight, at least in places where the game is called Crazy Eights. In many countries and regions the equivalent game goes by other names and a different card may be used to change suit - for example in the British game Switch it is often the Ace, and some other variants use the Jack or the Seven.
Some play that you can play an Eight at any time but when playing an Eight you do not nominate a suit. The next player must simply match the suit of the Eight you played or play another eight.
One correspondent Szu Kay Wong gives the rule an Eight can be played on any card, but the player can only nominate a different suit if the Eight matches the rank or suit of the previous card. Some players use jacks or aces rather than eights as the cards which have the power to change suit. Some allow a player holding two or more equal ranked cards to play them all at once, provided that the first of them is a legal play. If they are special cards all the special effects take place.
For example if the top card of the play pile is the 5, the next player could play 9, 9 and 9 in that order, and the next player would have to play a 9 or a heart.
If the equal cards are special cards all the special effects take place. For example if an Ace reverses direction, playing two Aces together will reverse it twice, leaving the direction of play unchanged. If a Queen skips the next player, a pair of Queens will skip two players in a two-player game that would be your opponent's turn and your own next turn, leaving your opponent to play next. If a Two requires the next player to pick up twos cards, a pair of Twos will require the next player to pick up 4 cards or play another Two.
Some groups have a special word that must be said by a player when they have just one card left. On the other hand, some groups do not require a player with one card to warn the other players. When the stock pile is exhausted, the rules given in most books to not envisage shuffling the play pile to make a new stock. Instead they specify that play continues without drawing.
A player who cannot or does not wish to play just passes. If all pass, the game is blocked. Play stops and everyone scores for the cards remaining in their hands. I think that in practice this version of the game is rarely played. This variant has become popular in North America. Each player begins the game with a score of 8, and eight cards are dealt to each player.
When a player gets rid of all their cards, this does not end the play. Instead, the player subtracts 1 from their score, and is immediately dealt a new hand of cards equal in size to their new score. The other players keep the cards that they have and the play continues. The winner of the game is the first player who reduces their score to zero.
Each player's current score determines the rank of the card that is wild for them. So at the start of the game everyone has Eight as their wild card, and the game is like normal Crazy Eights. But later in the game it is possible for each player to have tyheir own, different rank of wild card, which can be played on any card and allows the player to nominate the suit to be played next. Each time a player runs out of cards, their wild card changes, first from Eight to Seven, then Six and so on down to Ace.
When a player with a score of 1 and Ace as wild card runs out of cards, their score becomes 0 and they win the game. The changing wild card introduces several new situations and players need to agree how to resolve these. The following rules are suggested. Here is a blog post and discussion about CrazyCountdown describing a version in which Jacks skip the next player, Twos make the next player draw two cards or play another Two as usual, and the Queen of Spades makes the next player draw five cards.
Multiple cards of equal rank can be played together. No 'reverse direction' card is mentioned. Some groups allow a card of equal rank to be played on a wild card even if it is not in the called suit. For example a wild 5 is played calling 'diamonds' but the next player plays 5 instead of a diamond, even though 5 is not wild for them. This rule is the most frequent cause of arguments in this game so it is a good idea to agree in advance whether your house rules allow this play or not.
Several Crazy Eights variants contributed by readers are listed in the Invented Games section of this site. There have been many commercial versions of eights, designed to be played with specially produced packs of cards. Probably the best known of these is Uno , for which there are also many invented variations. At GameDuell , you can play Crazy Eights online.
You can play Crazy Eights online at CardzMania. Games4All have published a Crazy Eights game for Android. Einar Egilsson has published a free Java Crazy Eights program with which you can play online against one computer opponent.
Choose your language deutsch english. Basic Game The basic game of Crazy Eights uses a standard 52 card pack, or two such packs shuffled together if there are a lot of players. If the top card of the discard pile is not an Eight, you may play any card which matches the rank or suit of the previous card for example if the top card was the king of hearts you could play any king or any heart. An Eight may be played on any card, and the player of the Eight must nominate a suit. If an Eight is on top of the pile, you must play either another Eight or any card of the suit nominated by the person who played the Eight.
Special Cards Apart from the Eights, usually there are other cards that have special effects when played. Skip When a Queen is played, the next player in rotation misses a turn, and the turn passes to the following player. In a two-player game the opponent is skipped and the same player plays again. Reverse direction When an Ace is played, the direction of play reverses, becoming anticlockwise if it had been clockwise, or vice versa.
In a two-player game an Ace has no effect.